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Mission to Mars

Learn basic agile practices including the planning process in iterative software development.

60 Minutes

60 Minutes

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The Herculean Doughnut

Learn about roles and responsibilities across team, Product Owner and Scrum Master.

60-90 Minutes

60-90 Minutes

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XP Planning Game

Experience and learn: (1) negotiate an iteration plan, (2) use velocity to measure and make a predictable schedule.

180 Minutes

180 Minutes

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Three Projects, Three Experiments

Understand high performing teams by focusing on people utilization (instead of completing projects early), continuous partial attention, effect of lack of face-to-face communication, limiting work-in-progress.

X Minutes

X Minutes

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The Marshmallow Challenge

Learn about how iterations help to identify the assumptions in the project, its cost and duration and the real customer needs.

18 Minutes

18 Minutes

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Battleships

Understand the advantages of iterative planning vs. all-up-front planning.

15-30 Minutes

15-30 Minutes

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Scrum Simulation

Learn about Scrum and its basic meeting types: Backlog grooming, Sprint planning, Daily Scrum, Sprint review, Sprint retrospective.

90 Minutes

90 Minutes

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Play Doh Zoo

Understand the reasons behind agile, and the principles that the methodology is built on. Specifically targeted at designers and aims to highlight the benefits of agile, and illustrate how design activities can occur in an agile environment. This game is designed for a large number of people 50-150.

min. 60 Minutes

min. 60 Minutes

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Birdie-Birdie

Understand the basic Scrum process. Why are iterations, planning, and Product Owner communication important?

60 Minutes

60 Minutes

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